Category Archives: Videogames

An article and an interview

About two weeks I had my first ever paid-for article published. “Are Videogames Conservative?” appeared in the September edition of The IPA Review (57:3). Today, Libby Price, a presenter on Melbourne radio station 3LO, got in contact with me to … Continue reading

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Tôkyô Game Show 2005 or a month in Japan (part the fourth)

Note: I compressed the thumbnails too much when posting this, so please click on the the images to see the full-size, full-quality versions. Saturday 17 September Even though Tôkyô was 2 hours and about 3000¥ in train fares away, I … Continue reading

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Eight Virtues

If you don’t get this post, don’t worry. It’s a geek thing. Today I’ve been redrafting the chapter in my thesis about the history of RPGs, and had to find out what the Eight Virtues from the Ultima series were. … Continue reading

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Role-playing

Occasionally, when I’ve had some spare time, I’ve been playing World of Warcraft. Usually I’ll spend a few nights or afternoons playing for several hours, then have a long break while I do other things. The game (commonly known as … Continue reading

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Thesis: Ch. 1–Introduction

Today I’ve posted the frontmatter and introduction of my PhD thesis on role-playing videogames, which now has its own page here. I’m really hoping to get some feedback on this, especially from gamers. Some reasons why you should read the … Continue reading

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Cross-media franchises

I had lunch yesterday with Harvey Lee, formerly of Blue Tongue Entertainment, an Australian videogame developer. Among the things we talked about were licensed videogames: apparently these are the only opportunities available to small, contracting developers. “Think about it… What … Continue reading

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Getting it right

Richard Bartle, QBlog. “Fact Checking.” 16 February 2005. Since I just started playing World of Warcraft, I had a look today at Richard Bartle’s typography of online players, which Espen Aarseth refers to in his great paper Playing Research. From … Continue reading

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All my draft are belong to you

On Monday, I completed the first draft of my PhD thesis: Kingdoms Without Borders: Single-player role-playing videogames’ aspirations for the future of human society. Today, it’s exactly three years since I formally commenced the course. So things are going fine. … Continue reading

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World of Warcraft, my first MMORPG

A little while ago, I mentioned that I was keen to start playing Lineage. Well, I did start it, and despite the fact that I’d paid US$15 upfront via PayPal because NCSoft insisted my credit card verification number was invalid, … Continue reading

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Prince of Persia: The Sands of Time (review)

Ubisoft Montreal Studios. Prince of Persia: The Sands of Time. 2003. Ubisoft Entertainment. Gamecube, PAL. This game spent a long time on my “currently reading” pile (okay, so you don’t read a videogame, but there are books on that pile, … Continue reading

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